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Unferth Valirthe

    True Neutral Dragonborn Druid 
          Created by Unferth



Stats / Appearance

Character Picture
Gender Male
Age 21
Status Married
Alias valirthe
Gamescape FantasyRole
Location Any
Appearance/
Stats
Unferth Valirthe is a Dragonborn. He is darkish brown with an orangish underbelly. He is on the heavy side with a distinct gut (most likely due to his tendancy to over drink, and the fact that he's in love with his own cooking). He is 6'6 and weighs 270 pounds. He has large broad shoulders, and is rather intimidating to those who don't know him, but he's really all looks as he doesn't have much muscle. He has 3 piercing with 3 quaint silver hoops, two on the two horns he has on the side of his head, and one on his lower lip. He has spikes on his chin that resemble a rough beard and although he looks a bit older from far away, youth shines bright in his eyes.
Additional Information Unferth is awkwardly big for his small personality. He's often nervous and shy around new people, quiet, and wanting to stay out of trouble. He has a kind heart and would never hurt anyone. He does what he thinks is right. But if he's had to much to drink, he might be quick to anger if someone mentions something about his father in particular.

Unferth is equipped for nomadic travels. He has a bedroll, flint and steel, waterskin and other basic items. His main weapon is a slingshot which surprisingly he is quite the aim with. He has a Redish-brown Shirehorse, which is closely related to the Clydestale breed. She's 16 1/2 hands tall (hands are what they measure horses with) and has a saddle bag with numerous supplies that Unferth commonly carries to cook, entertain, and provide for his horse.

Pronunciation: Un-ferth
Vale-Earth
Quotes Unferth looked over insulted. "HEY! what about me? Do you have to keep an eye on me?" He took his shot....this would be his tenth. "What time is it?" He said as he got up. He forgot to untwine his legs though from around the stool and he tripped and fell face first onto the floor. He didn't move after that.

Vines continued to grow up the church. "No! I said if the vine breaks! THEN continue to grow!" the vines receded. "No just stay where you are and if any vine breaks then you grow." He looked down and saw a mushroom. "GAH!" He grabbed his head. "That's not what I meant either! Just....just make sure the church doors stay shut!" the vines stayed put and swayed gently. Unferth groaned.
Website



Associations

Associate
Samantha Youngblood

Family Friend
Associate
Kalfyra Asaduanaivakka Ysana

Wife
Associate
Adoac Valirthe

Uncle
Associate
Zane Sylphrine

Family Friend
Associate
Lyet Valirthe

Sister
Associate
Brenodie Sulland

Friendly Rival
Associate
Ezekiel

Enemy
Associate
Roxanne Valirthe

Foster Mother
Associate
Quiranai

Friend
Associate
Riala Tsu'rein

Friend
Associate
Rhidani Keicjannicarayas Ysana

Friend
Associate
Ki-yen Eslei

Teacher
Associate
Mizu-mai Eslei

Associate
Associate
Sanguine

Close Friend
Associate
Azzeel Valirthe

Father

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Character has 19 associates (view link topology).
Background

Unferth's mother, Ifiret, left when he was 14 years old, where he was left with his father, Azzeel. Azzeel was a notorious war genearal, but had been discharged when he lost his arm during a battle. Azzeel, being depressed by his sudden and unprecidented accident, and the leaving of his wife, often looked to his son Unferth for comfort. Unferth, wanting to please his father did everything that was asked of him, including joining in on daily (and nightly) drinking and bar-runs.

When Azzeel tries to get Unferth involved in some incriminating acts however, he see's his father's true colors. Being a war general, obsessed with power and simply malicious. Azzeel regrets the fact that he tried to make his son everything that he hated about himself, and Unferth is the only one who seems to understand, and is determined to stick by his father, despite is malevolent urges.

At the age of 15, Unferth's mother returns and tries to take him back, but he refuses.

He stays with his father, who had secretly fallen in love with a half-elf. Unferth tries to encourage their relationship, but dragonborns were not generally accepted by many cultures at that time. After some of the townspeople found out about his father's love affair, their small house was burnt down and Unferth managed to escape. He hasn't seen his father since.

Years had past and Unferth had set himself to the wilderness, living off whatever he finds. He doesn't much care about the people around him. He doesn't have many friends and is a reclusive being, avoiding trouble whenever possible.

****
But trouble certainly found him, but not without reward. He has currently located his Father and Roxanne, has a new sister and recently mustered up the courage to propose to Kalfyra, the love of his life. With her agreement, a new house and a peaceful none-adventuring exsistance, he can finally settle down and have more then a few kids...

Or will adventure show its face again?

Skills

General Skills
Diplomacy Heal Intimidate Language: Draconic

Handle Animal
Nature


Inventory Items

No inventory items.


Journal Entries

Journal Name Timeline Created
The Dream Day 1 15 March 2009
Protect Kalfyra Day 2 23 March 2009
The Ball Day 3 04 April 2009
Fathers and Mothers Day 4 05 April 2009
The Journey Begins Day 5 12 April 2009
... Day 6 13 April 2009
Not in the mood Day 7 and 8 25 April 2009
Just when it couldn't get worse Day 9 part 1 05 May 2009
It just got worse... Day 9 Part 2 08 May 2009
A promise I could make Day 10 and 11 18 May 2009
Parental Problems Day 12 22 May 2009

Group Membership

Group Name Joined on
The Sigil
"The world is ancient, built upon and beneath the ruins of past empires, legends and artifacts living past them--as well as terrible menaces. Shrouded in a dark age between the collapse of the last great power and the rise of the next, it endures. Minor kingdoms prosper: baronies, holdings, city-states, but the power of kings goes only as far as their riders. Settlements are points of light in the widespread darkness, havens, islands of civilization in the wilderness that covers the world. Magic is everywhere--people believe in and accept the power that magic provides. However, true masters are rare. Many people have access to a little, and it helps those living within the cities to maintain their communities. Surrounding the world, Edion, is the ether or ethereal plane which divides it from the other planes and the great Astral Sea. So welcome. Why not weave a tale or two while you're here?"
13 March 2009



profiles.fantasyrole.org/valirthe/

     data edited 24 August 2009      journal last edited 22 May 2009
     picture edited 05 May 2009      skills edited on 22 March 2009
      created on 12 March 2009